Fixed game breaking bug
Crystal Seal » Devlog
And it had to happen, first bug fix to adress a game breaking bug, the game couldn't be beat in the previous version because for some reason the victory condition stopped triggering.
Also took the chance to fix some of the dialog, and other minor bugs.
Files
Crystal Seal - Build in Progress Jam Version Old 241 MB
Mar 07, 2023
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Crystal Seal
The SrpgTrip to adventure land!
Status | In development |
Author | Anarch16Sync |
Genre | Strategy |
Tags | srpg, srpg-studio, Strategy RPG, Tactical RPG, Turn-based Strategy |
More posts
- Fixed Softlocking BugsMar 14, 2023
Comments
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Heyy played the game, I liked the turn based combat. At first I didn't know for shure who were the enemy wich gonna move. but then I realice that they will move depending of their advantage like me.
Map where good, but making defeat all enemies a condition where enemies spawn unlimited was a bit "vietnam images" from FE awakening haha. Maybe defeating a leader wold fix that.
Also don't know why I could play until chapter 3 because the turn number stopped in the last one of the line. It suppose to make me move but I didn't have any troops remaining so it went like that forever.
In overall I liked it, and the combat system where refreshing. I will keep that system on mind for future projects where I see it could fit well.
Thanks for the feedback, there isn't any map where the reinforcements are unlimited, they just spawn for a decent amount of turns.
Mmm that un-ending turn bug seems to happen sometimes, I haven't found out way yet. If you send me a screenshot of the map when that happens I would appreaciated it.
I'm glad that your overall experience was good!